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JayDays

Project type

Visual Novel

Date

September 2022 - November 2022

Role

Sound Designer, Game Designer, Narrative Designer, Programmer

A visual novel with branching choices that immerses the player in the experience of working a busy weekend at a bubble tea shop. Portions of the game's script were made in Celtx, while the rest was made in google docs in order to achieve smooth implementation into Ren'Py. Art assets from Adobe Illustrator, and story elements were integrated into Ren'Py by me.

Laine is working a busy sale-filled weekend at JayDays, a bubble tea shop! Thanks to the manager creating a scheduling conflict, the three bobaristas working include two supervisors and a trainee who needs to be done training by the time the weekend is out! How will Laine help in training this worker, and in what style? What will that mean for the evaluation at the end of the weekend? You decide!

Initial sketches and art assets created by Celine Xue.

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